• Skip to primary navigation
  • Skip to main content
  • Skip to primary sidebar

@BasilPuglisi

Content & Strategy, Powered by Factics & AI, Since 2009

  • Headlines
  • My Story
    • Engagements & Moderating
  • AI – Artificial Intelligence
    • Content Disclaimer
    • 🧭 AI for Professionals
  • Basil’s Brand Blog
  • Building Blocks by AI
  • Barstool Biz Blog

My Space Games System Draws New Attention

March 31, 2010 by Basil Puglisi Leave a Comment

The social internet website MySpace announced with great pride to the people in attendance at the Games Developers Conference that they have a better gaming system for those social gamers. The functions and tools are superior and they have improved the user friendliness.

The MySpace users that own the iphone now have the ability to play all of the MySpace games on their phones. The names of some of the iphone games include Hoop Fever Live, Zombie Revenge and Wild Ones just to name a few. The players no longer have to sit in from of their computer towers or laptops to play the games they love. They have the choice and freedom of playing their games when and where they want to.

MySpace says that nearly one third of their current members are playing their games on a daily basis. They are hoping that all of the members who want to play will discover the newest changes and want to jump on the daily “game wagon”. MySpace hopes that the players, new and old, will share the games with other members.

They have greatly improved the usability of the Game Gallery. Gamers will find that they can now find new games that they haven’t played before, and play those games recommended by other friends. Players also have the ability to rate the games that they play. If the rating on each game is high, this will inspire others to play. They have greatly improved the gaming search tool so the user can easily find the games they are looking for.

The social platform that MySpace is using is enticing to game developers and gamers alike. Those developers receive support for the games from some of the major development houses. This improves the games for the developers and the players.

MySpace is hosting “Game Development on Social Platforms”. Those involved will learn how to build games for that platform among other topics. The MySpace technical team members will be available to help the developers and gamers perfect their specific games, or build games.

Filed Under: Uncategorized

Reader Interactions

Leave a Reply Cancel reply

You must be logged in to post a comment.

Primary Sidebar

For Small Business

Facebook Groups: Build a Local Community Following Without Advertising Spend

Turn Google Reviews Smarter to Win New Customers

Save Time with AI: Let It Write Your FAQ Page Draft

Let AI Handle Your Google Profile Updates

How to Send One Customer Email That Doesn’t Get Ignored

Keep Your Google Listing Safe from Sneaky Changes

#AIgenerated

Spam Updates, SERP Volatility, and AI-Driven Search Shifts

Mapping the July Shake-Up: Core Update Fallout, AI Overviews, and Privacy Pull

Navigating SEO After Google’s June 2025 Core Update

Navigating SEO in a Localized, Zero-Click World

Communities Fragment, Platforms Adapt, and Trust Recalibrates #AIg

Yahoo Deliverability Shake-Up & Multi-Engine SEO in a Privacy-First World

Social Media: Monetization Races Ahead, Earnings Expand, and Burnout Surfaces #AIg

SEO Map: Core Updates, AI Overviews, and Bing’s New Copilot

YouTube Shorts, TikTok, Meta Reels, and X Accelerate Creation, Engagement, and Monetization #AIg

Surviving February’s Volatility: AI Overviews, Local Bugs, and Technical Benchmarks

Social Media: AI Tools Mature, Testing Expands, and Engagement Rules #AIg

Navigating Zero-Click SERPs and Local Volatility Now

More Posts from this Category

#SMAC #SocialMediaWeek

Basil Social Media Week

Digital Ethos Holiday Networking

Basil Speaking for Digital Ethos
RSS Search

@BasilPuglisi Copyright 2008, Factics™ BasilPuglisi.com, Content & Strategy, Powered by Factics & AI,